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Point & Click Adventure

Trüberbrook

3D Artist

Trüberbrook is a lovely point&click-adventure game with a quite unique artstyle. The various scenes were built as physical models, and subsequently converted into 3D using photogrammetry. The process of adapting the geometry, lighting and textures so they would work together inside the game engine and with the fully digitally created characters was painstaking at times, but definitely worth it seeing the end result.

Amongst other things I reworked photogrammetry data, adapted meshes and textures, and created some characters as well as lots of different props for the game.

ROLE

3D Artist

CLIENT

BTF

YEAR

2018

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